Stuicide


The Gaming Subculture
May 18, 2007, 10:32 am
Filed under: Gaming Madness

If you’ve seen the movie “Fight Club” then you know that rule #1 is that You don’t talk about Fight Club.

Fight Club was a subculture of guys, meeting in different places and beating each other up, only to form a friendship, a bond. It’s really hard to explain that to someone who doesn’t go there to experience it themselves.

 In a similar manner, Online Gaming has become a subculture that cannot be understood by those who don’t experience it. There are “Fight Clubs” all over the internet. They go by the term “clan” or “Gaming Community”. Hundreds of thousands of gamers flock to these websites in search of a like-minded gamer.

For the uninitiated, it’s hard to understand why at 2 a.m. on a Saturday that you have to log on to your favorite virtual battlefield and talk to a bunch of avatars that you only know by aliases.(There are no names in Project Mayhem) For the initiated, it’s hard to understand why someone doesn’t want to frag with a group of friends after a fun evening out.

Just like plugging into the Matrix, it’s a world where the normal rules don’t always apply. You can jump higher, run faster, and do things that aren’t possible in your day-to-day life. You can be a hero, or a villain if that is your fancy. You can defend your base, or steal someone’s flag.

Just remember, when you’re walking around out in the “real world” that Gamers walk amongst you, seemingly exactly the same. Welcome to the subculture of gaming.

We are here to game, and we won’t leave until our game is had.



Friends & Family
May 15, 2007, 10:06 am
Filed under: Gaming Madness

For the last few days, I’ve been categorized into a group of Friends & Family, with a one Bungie Studios.

 What does this all mean?

Since Friday, I’ve been playing [and playing] in the Halo 3 beta before it goes public. At any given night there are roughly 2-3 thousand players playing it. For those of you who are used to Halo 2’s Matchmaking system, you’ll be able to navigate the beta very easily, but the biggest difference in the beta so far is that almost every game ends with “good game” and everyone has been really cool.

Let’s see how it all changes on Wednesday when anyone can come play. I’ll be excited to school these kids on Wednesday when they are all lost, and I know exactly where everything is.

More about the beta later.